There are a total of 9 characters that will be featured in the animation (Excluding background characters), progress is still a little slow but I do hope to finish up most of my character designs by the end of this week (Something tells me that I might have to multi task and get a little storyboarding done too). Thankfully, most of their designs have already been somewhat established from my original project with them. There aren't many changes, some details are simplified so that it will be easier for them to animate (So I ended up removing lots of decorative patterns from their clothing, or changing an accessory to something much simpler to draw, or have it removed completely).
I did mess around with some alternative hairstyles as well... you will see why.
Aoyi |
I did try to experiment with some alternative hairstyles for her as well, but I found that none of them really suited her or the setting as much as the one I had originally chosen for her (The mohawk is cool and all but... yeah, it would be pretty out of place, unless I created a whole bunch of other characters that sported something similar). Of course, these hairstyles can now be recycled and applied to a bunch of background characters.
Ayame |
Hojo |
While rather awkward when it comes to the way he interacts with other characters, there is still some form of elegance to his overall look, hence the noticeably more flow-y robes (Especially when compared to Aoyi and Ayame, and honestly, the others characters). I pondered for awhile about whether I should completely remove that part of his costume... before deciding against it as that is another detail that just made him who he is. While Aoyi is stealthy and athletic, Hojo is most definitely the brains of group (I obviously forgot to mention earlier that his robes are based on chinese scholar robes).
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