Yutaka Nakamura is an animator, designer and cinematographer with works including key animation on projects such as Cowboy Bebop, Space Dandy, Fullmetal Alchemist, Soul Eater, and many more. Nakamura is especially well known for his dynamic and unique action sequences, and is considered in animation circles as one of the greatest action cinematographers of his generation (No surprise there). Having the freedom to storyboard his own scenes, he mixed a unique action cinematography and animation timing to create distinctive action scenes in animation. One of his most notable animation works includes the last action scene in the movie Sword of the Stranger.
I had first chanced upon the man whilst researching Stranger of the Sword... well, more specifically, I had first come across him in one of LeSean Thomas' many spotlight posts in the past but had only decided to take proper notice of him during this period whilst working on The Bond of Four. And I have since then heavily referred to his works whilst working on my own animation's cinematography, most specifically for my fight scenes. Granted, I will never be able to do anything as gorgeously complex as any of his works, but it has most certainly inspired me to push myself just a little harder whilst figuring out the choreography for the fight scenes themselves, especially during the final scene itself.
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One thing that I would absolutely love to learn more about is his process in storyboarding such incredibly detailed fight sequences. Does he use any references whatsoever? I mean, I can certainly believe that the man has been able to choreograph scenes from scratch after years of experience, and again, that is just so inspiring to us animators. Just, what is his thought process exactly when working on a scene? Everything is completely done traditionally and by hand, the details, the perspective shots, everything. Especially in a day when computer animation technology is being so heavily utilised, masters such as Yutaka Nakamura still storyboard and animate his scenes frame by frame and with paper and pencil... If I am right, only the colors and backgrounds are done with computers (Just a little adjusting here and there really to further enhance camera movements during a certain scene, nothing too extreme).
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